# About Me
Amateur Godot developer and voice actor, focused on creating games which explore the relationships between the player and the characters of the game. I am interested in answering questions such as:
- What happens if you give the player character agency outside of the player's control?
- What happens when a player character becomes aware of the player?
- What emotions and thoughts might a player character have when they are aware of their relationship to the world and the game?
- If a player character could communicate directly with a player, what would they want to say?
# Favorite Game Studios
- FromSoftware - obscure but deep lore and worldbuilding, impeccable action RPG combat
- Supergiant Games - expressive visuals, elegant system design
- Bethesda Game Studios - richly detailed worlds you can live in
- Black Tabby Games - hauntingly beautiful artwork, tales of tragic love and loss
- ArenaNet - vibrant visual style, stellar MMO combat, ethical microtransaction practices
- Digital Extremes - tight responsive gameplay, striking visual designs, ethical microtransaction practices